So you cannot give a bus an order to go to an airport if that airport doesn't have a bus station. Your own stations, but only stations where that particular vehicle is accepted. It inserts a new order before the highlighted order, or if there is no order selected, adds it to the end of the list. This is the way to direct a vehicle to a particular location. This is the current destination.Īnd other buttons to Station instructions To the left of the individual orders, a black triangle points to an order. You can always see the vehicle's destination in its Status bar and also in the Orders window. I.e., click Full Load to make the vehicle wait for a full load at that station. This will display the vehicle window.Ĭlick Go To and then click the target station on the map.Ĭlick the order you just created in the list to select it, and then tell the vehicle what it should do at that station. For a train, clicking any carriage will have the same effect. The vehicle may be inside a depot if you have just bought it, or it may already be moving. To give orders:įind and click on the vehicle you want to give the order to. Your drivers will try to follow these orders (although they may get lost if your network is poorly designed, but that's a separate issue). You are allowed to give orders to any vehicle you own. 12.3 List of vehicles with shared orders.These are instructions such as "go here, pick up cargo, then take it here". In order to successfully pick up and deliver Cargo (which is after all the object of the game), you need to issue your vehicles orders. If you do not issue any orders, your Vehicles will drive around aimlessly and you will be very lucky if they make you any money. Conditional Orders are advanced orders that allow you extra control. ![]() Orders are fundamental to playing OpenTTD successfully. If you are using an older version of OpenTTD see the article: Orders (old) Setting vehicle orders Refitting vehicles Replacing vehicles Grouping vehicles This tutorial explains the orders for the version OpenTTD 0.7.0 and later. Building tracks Building stations Building depots Placing signals Buying & selling trains Converting railwaysRoad construction:īuilding roads Building stations and loading bays Building depots Buying & selling road vehiclesWaterways construction:īuilding docks Building depots Placing buoys Buying & selling ships Building locks and canalsAirport construction:īuilding airports Buying & selling aircraftGeneral construction:īuilding bridges Tunnels LandscapingWorking with vehicles:
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